First pass on my barrel for programming class. I think the polycount is a little high, but I think it should be fine because, hopefully, I will be using it around the level, scaled up, for more than just a simple barrel. Should have it textured and into UDK by tomorrow to start messing around with the energy goo stuff that goes in the center chamber and all of the rest of the lights, etc. Will update with progresssssssss
Front:
Side:
3/4:
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