The energy aura will be a little more complex. It will look like the areas around the energy/ laser beams in these pictures:
It will be an aura so I want to make the particle light and wispy. I think I will be able to change some parameters and reuse this particle around the big spotlights in my level to add some atmosphere.
There are a few 3D Motive tutorials I have watched a bit of that use some elements I would like to incorporate into the energy aura.
The small little bits floating around in this video are what I'm interested in:
In this video I'm interest in the vortex in the upper right corner. I think that particle, slowed wayyyy down is in the ballpark of what I'm looking for.
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