Here are my some of my playtest forms. One is slightly more constructive than the other...
I got some good feedback so far but the game still needs a little bit of tweaking. Since my feedback was basically the game was a little on the boring side I added some movement mechanics that could add a little more strategy to the game and I added some wild cards that can negatively affect the person drawing.
Something I would like to implement, which is what I originally started out with for this game was to have 3 platoons per side instead of two. I think this would add a lot more to the game, but for the sake of the 30 minute time limit I think it needs to be kept at 2 platoons for each player. I would still like to try having 3 platoons. Who knows, maybe it would move even faster.
Another mechanic I added in a gameplay variation section of the rules was merging platoons. If you decide to play this way you can merge your two platoons and switch pieces between them. This is something else that could add a level of difficulty to the game.
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