My easy props are shields. I guess our theme is 15th century Arabic influenced for the most part. So I looked up some 15th century Ottoman Empire business. I modeled like 14 different shields and that was the problem. It took a loooong time for me to put the textures together for three shields.
I'm not even completely happy with the textures I got done. I need to mess with the normals a little bit then fix the specularity. AND tweak a couple of things on some of the models.
I guess it also didn't help I started modeling some of my medium props...
These are just an experiment for now. Going to mess around with putting bones in and weighting the fabric of the awnings then usings the PhysX's cloth simulation engine in UDK to make some cuhrazy stuff.
...AFTER I'm satisfied with all of my shield business.
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